- Here are other essential mods for WAC5: - sh3 commander 3.2 that we no longer present that allows to set his career with the mod WAC5.0CommanderMod to activate in a jsgme that we place in the directory of sh3 commander. For the detailed installation procedure see here (which is the same as for ccom11).
- Silent Hunter 3 Warship mod 3.0 is a modification for Silent Hunter 3, where you can take control of some of the ships in the game (you could say it's a free battleship simulator game). It was developed by Chinese U-47, if you want, you can check out his other work at the Subsim forum.
- Silent Hunter 3 U-Boat Battle in the Mediterranean i SH3 Warship Mod V3.0. Silent Hunter III. Silent Hunter 3 Warship Mod 2.0 Screen Shots. Silent Hunter III.
Right now,I'm back with SH3 Warship Mod V3.0. Both for SH3 V1.4 and GWX3.0. And some news of my Wolf Ocean Mod V3.3. WSM3.0 has 3 parts: GeI.
Starting screen of Warship mod |
SilentHunter 3 Warship mod 3.0 is a modification for Silent Hunter 3, where you cantake control of some of the ships in the game (you could say it's a free battleship simulator game). It was developed by ChineseU-47, if you want, you can check out his other work at the Subsim forum. If you'relooking for something new to do with your copy of Silent Hunter 3, this isdefinitely something you should do.
The mod has3 packs and in each pack there are 3 different ships, I'm quite sure they areall German ships. Some examples of the ships you can use are: the aircraftcarrier ‘Graf Zeppelin', the light cruiser ‘Leipzig', just to name a few. I'vebeen playing around a bit with one pack, and can really say that thismodification is pretty fun and different! The interface of the game stays thesame as in the ‘normal' Silent Hunter version (aka when playing without the mod).Commanding the ship is really easy, just choose your speed and adjust yourrudder, just like you would do normally. When you click on the periscope iconon the left, you go directly to the view you would get when you would beplaying without the mod, so even if you're sailing with a ship, the sameinterface will always appear. The only thing that has changed is that when youclick on the bridge icon, you actually end up on the bridge of your ship, witha sailor behind you steering the ship and the binoculars in front of you. Mostof the commands on the left are practically unusable, pretty logic because I don'tthink you want to go diving with your ship (although it sometimes happened thatI could).
NOTE: Ifyou just installed the mod and you're asking yourself why the guns aren't movingbe sure to put some men on the deck gun in the crew interface.
I've playedthe career mode with this mod and came to the conclusion that the aim of someof the enemy ships is really really bad. Only when they came close enough (saybetween 500 and 1000 meters) were the destroyers able to hit me, but at thetime they got close enough they were already burning and ready to sink. Theonly time I was actually worried is after having raided Hartlepool with ease, Iwent to Firth of Forth that was right next to it. While entering the bay didn't findtoo much resistance, maybe two destroyers, but then I saw the coastalbatteries, thinking they would also shoot to the stars (it was night time) Iwent straight ahead in direction of the port. Boy was I wrong, I really took abeating there, everything was flooded fortunately the crew could repair thedamage. When advancing further into the bay I saw another line of coastalbatteries, so I decided it was best to turn back as fast as possible. There wasn't anythingspecial in the port except for some lousy merchants that were not worth my time. Came out of the bay safeand sound, saved the game first, and headed straight back to Wilhelmshaven putthe time accelerator on 1024 and was going home. Unfortunately my plottingskills were a bit rusty and I ran ashore not far from the harbour. To mysurprise I couldn't load up my save game! All I can say is that it was fun until it lasted!
Littletutorial on how to install the warship mod 3.0:
1.Have Silent Hunter 3 patched toversion 1.4b
3.Copy everything that's inside WSM3.0SH3V1.4(JGSME.exe, readme, MODS) to your Silent Hunter directory
4.Start JGSME.exe, normally you shouldsee WSM3.0 activate it, by putting it to the right, close JGSME.exe
5.Reopen JGSME.exe and you should seeGe I, Ge II and Ge III, enable only one of these three and start the gameenjoy!
(didn't have any problems installing this mod, but be careful for your save games!)
Feel free to like, share and leave comments about other mods/naval games you found worth playing!
Very deadly encounter |
SH3 v1.4b Standard Mission files
Note: The SH3 v1.4b version is fairly plain and does not include any of the extra ships, AA guns, searchlights, buoys or outer harbor lighthouses found in other super-mods to the game as displayed in the image below. These features were not in the SH3 v1.4b version.
GWX3 Standard Missions (default campaign files)
GWX3 Merged Campaign
GWX3 with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6'
GWX3 Merged Campaign with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6'
GWX3 with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7'
GWX3 Merged Campaign with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7'
- Note: Version 7 of the 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra
ships'
MOD had some bad graphic effects on the base at Lorient – some bunker walls
were just plain missing. Hence, note in the IMPLEMENTATION section below that you must also add 'WAC4.1 SubPen_animated_18.02.2010' to fix this problem.
Silent Hunter 3 Warship Mod Download
NYGM 3.6F
- Note: Verson 3.6F of NYGM appears to include the 'Harbor Traffic Add-In' for the most part and did move the Lorient base outside the harbor, so whether you will consider this Mod useful is a matter of choice. 'New Lorient v1 – NYGM 3.6F' is not compatible with 'NYGM3.3 Mediterranean Campaign Only' or 'Harbor Traffic Add-In', but is compatible with most other NYGM Mods including 3rd Flotilla Mod, All Air Torpedoes, FuMB37XXIIINYGM, MFM-Interim-Beta_NYGM, IABLShipsforNYGM New Thomsen, Stiebler4C SubFlag, Stiebler4C_V16B1, Hitman GUI NYGM, Hitman Optics NYGM 3.6 (Fixed), and NYGM HiRes Submarines 3.6F. You will not have the GREEN buoy in the channel, but you will have bunker AA guns, additional ships and the escort ship.
GWX3 Standard Missions (default campaign files)
GWX3 Merged Campaign
GWX3 with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6'
GWX3 Merged Campaign with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6'
GWX3 with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7'
GWX3 Merged Campaign with 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7'
- Note: Version 7 of the 'GWX 3 Wilhemshafen,St Naz,Schluese and xtra
ships'
MOD had some bad graphic effects on the base at Lorient – some bunker walls
were just plain missing. Hence, note in the IMPLEMENTATION section below that you must also add 'WAC4.1 SubPen_animated_18.02.2010' to fix this problem.
Silent Hunter 3 Warship Mod Download
NYGM 3.6F
- Note: Verson 3.6F of NYGM appears to include the 'Harbor Traffic Add-In' for the most part and did move the Lorient base outside the harbor, so whether you will consider this Mod useful is a matter of choice. 'New Lorient v1 – NYGM 3.6F' is not compatible with 'NYGM3.3 Mediterranean Campaign Only' or 'Harbor Traffic Add-In', but is compatible with most other NYGM Mods including 3rd Flotilla Mod, All Air Torpedoes, FuMB37XXIIINYGM, MFM-Interim-Beta_NYGM, IABLShipsforNYGM New Thomsen, Stiebler4C SubFlag, Stiebler4C_V16B1, Hitman GUI NYGM, Hitman Optics NYGM 3.6 (Fixed), and NYGM HiRes Submarines 3.6F. You will not have the GREEN buoy in the channel, but you will have bunker AA guns, additional ships and the escort ship.
LSH3-2015
Sh3 Warship Mod V3.0
- Note: Intended for CAREER mission play only. Does not support MultiMission_ NoCareer or SingleMissions_NoCareer. Replaces and provides all the functionality of LSH3-2015_BunkerStart plus adds the New Lorient base.
description / Beschreibung
Sh3 Warship Mod 3.1
Version | 1.5 |
Dateigröße | 6.08 MB |
System | Silent Hunter 3 |
Downloads | 71 |
Sprache | Englisch |
Autor | Alfred Keitzer |
Erstelldatum | 12.10.2017 |
Änderungsdatum | 12.10.2017 |
Download melden |